Bezier Games, Inc.

Seers Catalog

Seers Catalog - Main image
$9.72 $14.95 In stock

Category: Card Games

The latest edition of the Seers Catalog has everything you need for stopping werewolves. Can you limit yourself to the essentials in time to save the village?

Seers Catalog is an almost-shedding card game, where each player tries to get rid of almost all of the cards in their hand. Each round players have a unique set of artifacts that give them asymmetric abilities to help manage their hand of cards.

When one player runs out of cards, the round is scored: Each card is worth -1. But if you have 5 or fewer cards in your hand, the lowest value on those cards is worth positive points! Of course, there’s a catch: once you have 5 or fewer cards, you can no longer voluntarily pass, so holding on to a high value card near the end of the round hoping for a big payout can result in total failure!

Download Seers Catalog Rules

Download Seers Catalog Artifacts Reference

Seers Catalog Living FAQ

BoardGameGeek Page

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Customer Reviews (5.0 / 5 · 5 reviews)

Alexander Y. ★★★★★

The timer pressure is real—my group barely made our choices before the werewolves closed in, and that frantic "almost-shedding" mechanic kept everyone on edge. Cards feel sturdy enough for repeated shuffling, and the village-saving stakes make each hand genuinely tense.

John ★★★★★

Three plays in and I’m already hooked on the tension of deciding which cards to ditch before the moon rises. The almost-shedding mechanic keeps everyone on edge, and the werewolf-stopping theme makes each round feel urgent. My group fought over who gets to be the seer every single game.

Aurora Q. ★★★★★

The rulebook’s pacing is spot-on—you’re genuinely torn between grabbing silver charms and wasting moments on fancy gear, and that tension makes each round feel urgent. I’ve played it three times in one sitting and the “almost-shedding” mechanic still keeps me guessing until the last card. Perfect fo